Rules & support

A guide to the native iPhone and iPad edition in development.

How to play

  1. Start with a roll. Each turn rolls automatically. Tap a die to hold it, then reroll the others up to twice.
  2. Choose a category. Record the hand in one unused category. You may score before using every reroll. A zero scratches that category.
  3. Finish the scorecard. Computer opponents play after you. The game ends when every category is filled.
Numbers and bonuses

Add matching dice in Ones through Sixes. Only their combined total must reach the upper target. Five dice need 63 for a 35-point bonus. Six or eight need 84 for 100 points. Ten need 105 for 100 points.

Pairs, houses and larger hands

Pairs are included in every mode. Three and Four of a Kind score the matching dice, not every die in the hand. Full House requires a triple and a different pair.

Larger modes add Three Pairs, Five of a Kind, Castle and Tower. Castle requires two distinct triples. All of a Kind requires the entire hand to match. There is no separate six-of-a-kind category for eight or ten dice.

Straights, Chance and suggestions

Four consecutive faces score 30 for Small Straight; five score 40 for Large Straight. All six faces score 50 for Full Straight. Chance adds every die.

Suggestions consider the current hand and bonus progress. They are not an optimal full-game strategy. You choose the category.

Saves & recovery

Pause keeps your active game. Resume restores its held dice and remaining rolls. Discard removes only the active game. Local history keeps the last 500 completed games and a separate all-time top ten for each mode.

A save was not confirmed

Use Retry save to write the exact pending state. It does not reroll or repeat the computer's turn. Reload saved data abandons that pending change and reads what was last stored. Do not reset merely to dismiss an error.

A save is damaged or unsupported

The app stops rather than replacing the save. Keep it intact while investigating. Do not uninstall or choose Delete all local data if you want to preserve it.

There is no remote recovery account. A system backup may help, but device restore has not yet been qualified.

Reset, offload, delete and restore

Help → Delete all local data requires confirmation. It removes the active game, local scores and preferences. A failed reset may already have deleted some data; Retry reset continues the confirmed deletion, while Reload saved data checks what remains.

Deleting the app removes its local data. Offloading can retain it. Reset does not erase existing device or cloud backups, and restoring an older backup may bring old data back.

Report a problem

In the app, open Help and find the version and build under About this development build. Preview diagnostics shows the limited technical text before you choose whether to share it.

Describe what you did, what you expected and what happened. Include the app version/build and iOS version. Do not post saved games, player names, scores, identifiers, credentials or screenshots with private information.

Open public GitHub issues

Posting requires a GitHub account. Issues are public. For security vulnerabilities, send a private vulnerability report to the repository maintainers. This also requires a GitHub account. Do not use public issues for sensitive reports. General private support without a GitHub account is not available yet.

Known limits

  • There is no public release, App Store link or announced release date.
  • Local scores are not server-verified rankings. Names are labels, not accounts.
  • No remote players, cloud sync, Watch app, widgets, ads or purchases are implemented in the native edition.
  • Physical-device VoiceOver, airplane-mode, interruption and backup/restore acceptance are still pending.
  • Native capabilities described here do not describe the online web edition or the portable Windows edition.